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/ EnigmA Amiga Run 1997 July / EnigmA AMIGA RUN 20 (1997)(G.R. Edizioni)(IT)[!][issue 1997-07 & 08][EAR-CD IV].iso / lightwave / lwmlist / 95.lightwave-10 / 000817_owner-lightwav…mail.webcom.com_Sat Oct 14 06:30:31 1995.msg < prev    next >
Internet Message Format  |  1995-11-07  |  1KB

  1. Received: by mail.webcom.com
  2.     (1.37.109.15/16.2) id AA100967431; Sat, 14 Oct 1995 06:30:31 -0700
  3. Return-Path: <owner-lightwave@mail.webcom.com>
  4. Received: from yakko.cs.wmich.edu by mail.webcom.com with ESMTP
  5.     (1.37.109.15/16.2) id AA100907427; Sat, 14 Oct 1995 06:30:27 -0700
  6. Received: (from vidjunk@localhost) by yakko.cs.wmich.edu (8.6.11/8.6.9) id JAA24712; Sat, 14 Oct 1995 09:23:10 -0400
  7. Date: Sat, 14 Oct 1995 09:23:10 -0400 (EDT)
  8. From: Joe <vidjunk@yakko.cs.wmich.edu>
  9. To: paul davies <pdavies@magnet.com>
  10. Cc: lightwave@mail.webcom.com
  11. Subject: Re: Building Cartoon characters in LightWave ....
  12. In-Reply-To: <199510131807.OAA08961@lemur.magnet.com>
  13. Message-Id: <Pine.LNX.3.91.951014091935.24298B-100000@yakko.cs.wmich.edu>
  14. Mime-Version: 1.0
  15. Content-Type: TEXT/PLAIN; charset=US-ASCII
  16. Sender: owner-lightwave@mail.webcom.com
  17. Precedence: bulk
  18.  
  19. I haven't tried it but just had a thought. Make the splines in Layout 
  20.  as paths wherere you can use the spline controls, and save them.  Load 
  21. them into modeller as splines and patch.
  22. --
  23. Joe <vidjunk@yakko.cs.wmich.edu> sent this message.
  24. To Post a Message           : lightwave@webcom.com
  25. Un/Subscription Requests To : lightwave-request@webcom.com
  26. (DIGEST)                 or : lightwave-digest-request@webcom.com
  27. Administrative Items To     : owner-lightwave@webcom.com